CF Games > Fortune Summoners: Secret of the Elemental Stone

Game AI is insanely strong (aka. how to play easy mode)

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jseah:
Having played through the japanese deluxe version using a cheat, I decided to play this translation (bought from steam). 

Not using an infinite HP hack essentially forced me to develop new practices and I noticed that the game's AI is incredibly good.  So good in fact that I'd have to drill and practice for literally hours to match it (which I have not done and will not be doing). 

And so finishing the game (much faster this time!) was simply a matter of controlling Sana and then spamming forcefield on self -> heal and more or less just staying out of the way.  With buffs/debuffs and nukes for bosses (remembering to turn magic use to max before going in). 
Later bosses had to be supplemented by pressing F2 and Sana healing, and had to use Life Dews and Revives for final boss, but it wasn't even as hard as when I had the HP cheat.  Even final boss went down in practically no time. 

Essentially, game AI Arche is so insanely powerful that you could just sit back as Sana, keep her standing, and watch Arche solo the entire first half.  Stella may as well be an extra target and some interference.  I lost her (and sometimes Sana) in boss fights and didn't want to waste a Revive so just played on.  Arche alone is more than capable if you just keep healing her. 


Not sure if this would apply to anything harder than normal, but playing as Sana certainly feels alot easier.  But if you're doing higher difficulties than normal, you probably don't need to be doing this... right?

dkellis:
I do admit that I'm curious if there's a reason not to keep playing as Sana and spamming Heal and Shield (and the occasional offensive spell).

I mean, there are a lot of complaints about how Arche is difficult to control in combat, which implies that it's somehow imperative to be able to control Arche for the majority of the game.

My problem is rather more universal, unfortunately; all the playable characters suffer from the same issue of being very difficult to control during jumps, and I suck at platforming.

SilentCaay:
I always play as Arche just because I want to feel as though I'm the one kicking butt. Also, I find the spell system annoying to use manually. The AI can make better use of it since they can auto-cast and auto-target whatever they want. It also annoys me a lot more when I repeatedly get my spells cancelled from attacking enemies than when I'm playing as Arche and repeatedly getting knocked down.

Ravenholme:
I'm with SilentCaay on this, and by the middle of the game, I was rocking so hard with Arche that being forced to play Stella really threw a spanner in the works - I found that the hardest section of the game

jseah:
I think ppl tend to stick with Arche since you get to use her first.  It's just that Sana/Stella is so much easier to use than Arche.  No combinations, just need to use hotkeys and run away. 

Spell interruption is annoying though.  It's why I choose to control Sana and not Stella.  Sana can shield herself and then she can't be interrupted. 
Stella is basically useless in boss fights that aren't single target because of interruption (and the hard ones aren't the single target bosses); and you can't shield her because if you do that as Sana, then you can't heal = everyone dies. 

Stella is awesome at clearing irritating enemies, eg. mind-control Sirens, with the Chaser spell.  And in final boss fight, Stella can use Interceptor for massive damage (and the boss herself doesn't interrupt very much).  Other than that, I've lost Stella in half my fights and didn't even feel it. 

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