Author Topic: La-Mulana - maybe Carpe Fulgur could publish it?  (Read 1763 times)

Sabin Stargem

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La-Mulana - maybe Carpe Fulgur could publish it?
« on: April 26, 2012, 07:44:58 PM »
According to the development blog for the remake of La-Mulana, the translation of the game is already completed and the Wiiware version was sent to be finalized.  However, the PC version isn't quite done yet, but Nigoro is trying to figure out how to distribute the game.  Considering how fluent Nigoro is in Engrish, perhaps Carpe Fulgur could handle the publishing and distribution of the PC remake of the game.  I think that this could be a very good title for Carpe Fulgur to add to their catalog, as my experience with the original version of La-Mulana was excellent, so I have high hopes for the remade version.


Quote
PC version:
We have almost finished developing it.
Debuggers are in the middle of testing.
In the meantime, we are discussing where and how to sell it.
Off course, PC version is being released overseas.


La-Mulana Blog
http://la-mulana.com/en/blog/report-2.html

Trailer (English)
http://www.youtube.com/watch?v=wAsDRIF25SE

Trailer (Japanese)
http://www.youtube.com/watch?v=I7tNLlvr320

SpaceDrake

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Re: La-Mulana - maybe Carpe Fulgur could publish it?
« Reply #1 on: April 30, 2012, 09:22:58 AM »
Well, he says it's being released overseas, so I'd assume that Nicalis is already handling it. Who knows, though! If they need a hand, we'd be happy to give it.

Sabin Stargem

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Re: La-Mulana - maybe Carpe Fulgur could publish it?
« Reply #2 on: April 30, 2012, 01:02:47 PM »
In the case of La-Mulana, it is being released on multiple platforms (Wii and now PC), and is already being sold in Japan for the Wii.  I am having a hard time nailing down what exactly they are saying on the blog, as I am not fluent in Engrish.  I felt it would be an good idea to mention La-Mulana as a possibility for Carpe Fulgur to publish in the west, as I know that the original game is very good - and thus, should be an good addition to Carpe Fulgur's lineup.  Provided that Nigoro doesn't yet have a solid plan for how to handle the western distribution of the PC version, it could be an opportunity for Carpe Fulgur to step in and say "Hey, let us handle it."

I recommend trying the original freeware version, as that would help make clear whether or not La-Mulana would be worth publishing.

La-Mulana (Freeware version)
http://agtp.romhack.net/project.php?id=lamulana

Let's Play La-Mulana (Deceased Crab)
http://www.youtube.com/watch?v=qEn5huyUcsg
« Last Edit: April 30, 2012, 01:16:05 PM by Sabin Stargem »

SpaceDrake

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Re: La-Mulana - maybe Carpe Fulgur could publish it?
« Reply #3 on: April 30, 2012, 06:22:39 PM »
https://twitter.com/#!/nicalis/status/197093647404105729

Hmmm.

They haven't said anything about the PC version, I will note.

Sabin Stargem

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Re: La-Mulana - maybe Carpe Fulgur could publish it?
« Reply #4 on: April 30, 2012, 07:34:38 PM »
A part of me isn't too surprised about the western Wiiware release's cancellation.  That version has been delayed for a long time, for reasons unknown.  Is it Nintendo (distributor), Nicalis (publisher), or Nigoro (developer) at fault?   I really hope that the PC version fares better.  Nigoro should get some cash for creating La-Mulana, and I would absolutely love to play an even better version of the game.


EDIT:  ...my gods.  According to Nigoro (developer), they weren't told about the Wiiware release's cancellation before Nicalis (publisher) made that tweet.  That is incredibly messed up.   :P

https://twitter.com/#!/LaMulana
« Last Edit: April 30, 2012, 09:02:14 PM by Sabin Stargem »

Sabin Stargem

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Re: La-Mulana - maybe Carpe Fulgur could publish it?
« Reply #5 on: May 05, 2012, 01:45:39 PM »
There is now an fair-sized interview with Nigoro about La-Mulana.  Here is the link.  With any luck, things will work out.  :)

La-Mulana Interview (May, of 2012)
http://indiegames.com/2012/05/nigoro_interview.html


Tilla

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Re: La-Mulana - maybe Carpe Fulgur could publish it?
« Reply #6 on: May 09, 2012, 11:04:48 PM »
Honestly I don't see this as CF's type of project - it's not a dialogue-heavy game and it looks like they are already going to release it on PC in the west. It is only the Wii version that is in peril at this point.

Sabin Stargem

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Re: La-Mulana - maybe Carpe Fulgur could publish it?
« Reply #7 on: May 11, 2012, 05:27:46 PM »
I am fairly sure that the amount of text isn't too far from that of Fortune Summoners, considering the various NPCs and tablets that are scattered throughout the original version, and that it is likely that the remake has additional text.  More importantly, I think that Carpe Fulgur should try to get their stamp onto the game, considering that it is likely to be an pretty good game.  Any company that wants to have enough funds to carry on with business must have products to sell, and these products also reflect what a company can do.  Basically, I want Carpe Fulgur to be able to translate more games in the future, so I think suggesting that they secure the rights to help sell La-Mulana would help with that.

SpaceDrake

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Re: La-Mulana - maybe Carpe Fulgur could publish it?
« Reply #8 on: May 11, 2012, 10:20:45 PM »
I am fairly sure that the amount of text isn't too far from that of Fortune Summoners

For what it's worth, Fortune Summoners is a huge game textwise. All of the plot text (somewhere in the neighborhood of 10-20k lines, IIRC) plus the mini-novel and other books, plus the NPCs (who change text constantly), plus the few sidequests equal one very large game. La-Mulana would need to be very heavy on the text in its NPCs and tablets to match FS. It'd need to be even heavier to match Recettear and its 500+ total event scenes plus item list.

Quote
More importantly, I think that Carpe Fulgur should try to get their stamp onto the game, considering that it is likely to be an pretty good game.  Any company that wants to have enough funds to carry on with business must have products to sell, and these products also reflect what a company can do.  Basically, I want Carpe Fulgur to be able to translate more games in the future, so I think suggesting that they secure the rights to help sell La-Mulana would help with that.

We're still very much in business, don't you worry. It's just that the circumstances surrounding our fourth major project have become... complicated, and we can't talk about it currently.

Keep in mind, this is deeply frustrating; I'd originally planned to have this project revealed by now. I'm hoping we'll be able to reveal it soon, but it's looking like we'll have to remain mum about it for the next few months, at least.

Point is, don't worry about us - La-Mulana or no, we're still keeping busy and even if we didn't have a going project, we've got enough money in the bank, alone, to coast for years. And that's not counting the money we'll continue to get from continued sales. But we don't exactly intend to coast, and I hope I can show off our fourth project soon.
« Last Edit: May 11, 2012, 10:22:21 PM by SpaceDrake »

Sabin Stargem

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Re: La-Mulana - maybe Carpe Fulgur could publish it?
« Reply #9 on: May 12, 2012, 05:20:00 PM »
I guess that I miscalculated the size of Fortune Summoner's script.  :P  Here is a link to a wiki that contains the script for the original La-Mulana for comparison.  It is good to know that Carpe Fulgur would be around to continue localizing games, thank you for helping with that.  :)

http://lamulana.super-turbo.net/wiki/index.php5?title=Text_Dump

Glenn Magus Harvey

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Re: La-Mulana - maybe Carpe Fulgur could publish it?
« Reply #10 on: July 07, 2012, 01:55:35 PM »
As far as I last read, something happened between La-Mulana's developer (NIGORO) and their U.S. localizer/publisher (Nicalis), which included some very weird lack of communication or miscommunication, wherein NIGORO was at one point led to believe La-Mulana's WiiWare release was cancelled.

When I read about that my first thought was that NIGORO should just get Carpe Fulgur to localize La-Mulana, which would be another high-profile success for CF.  I do feel a bit bad about Nicalis having trouble; they already somewhat bungled the release of Cave Story (WiiWare release had buggy music at first, missing the percussion track, IIRC).  Nifflas is on the Nicalis staff and I respect him as a developer, so I was disappointed.

FYI If you want to try out the freeware La-Mulana, go right ahead, but be warned that it's quite different from the commercial release version.  Apart from taking out a lot of the copyrighted references (including changing part of one track), it's got smoother graphics, less insane (but possibly more complex) puzzles, redesigned boss fights, re-orchestrated music, and likely one or more new characters.

As far as I can tell from the official blog, NIGORO recognizes the success of indie games, and has a desire to bring their products to English-speaking audiences.
It Just Bugs Me! - a place to discuss media, real life, and other topics.

Sabin Stargem

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Re: La-Mulana - maybe Carpe Fulgur could publish it?
« Reply #11 on: July 10, 2012, 03:01:11 PM »
The game is going to be available on July 13th, at Playsim.  Price is going to $15, and you can download the drm-free file as many times as you wish from your account.  I am really looking forward to giving the remake a spin.   ;D

Glenn Magus Harvey

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Re: La-Mulana - maybe Carpe Fulgur could publish it?
« Reply #12 on: July 10, 2012, 07:30:54 PM »
I guess La-Mulana isn't Project Four after all. :P
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RenaTheArchmage

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Re: La-Mulana - maybe Carpe Fulgur could publish it?
« Reply #13 on: July 12, 2012, 01:11:27 PM »
I guess La-Mulana isn't Project Four after all. :P
It is. He's just playing a wicked misdirection campaign.

SirPrimalform

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Re: La-Mulana - maybe Carpe Fulgur could publish it?
« Reply #14 on: July 15, 2012, 05:05:29 PM »
Argh, there's some weird bug I encounter with La Mulana (original version) on Windows 7 that massively increases the CPU usage to the extent where the game runs in slow motion. I know that it's not a problem of my computer being too slow or something else running on it and stealing all the CPU time because I can run the game in Windows XP in VMWare on the same computer and it runs fine.

That shouldn't be possible if it was just my computer being slow...