CF Games > Recettear: An Item Shop's Tale

Blurry text on map screen in demo?

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David J Prokopetz:
Heya, folks.

Has anyone else noticed that the popup text on the map screen is awfully blurry when running at resolutions higher than 800x600?  Especially the bit that tells you how many time units an action will take - I find that I often have to squint to make out the number.

(Oh, and I'm only about an hour in, lest you think me remiss in failing to preface this post with gushing praise - I think I'll save the superlatives until I've had a chance to really give this thing a spin. ;) )

SpaceDrake:
Oh, no need to apologize, it's about time we got cut down a peg around here. :P

The text can be a little blurry at higher resolutions, but it's unfortunately a limitation of the allocated texture sizes for those specific interface elements. This can't really be improved without a fairly significant amount of work on the Japan-side of things, and they're quite busy with their next project, I'm afraid. So I know it can be a bit blurry, but there isn't a lot we can do to make it better in this regard.

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