As far as RSS goes, we'll see about setting that up (I'm rather clueless when it comes to things like RSS feeds), but I have to admit that neither Robin or I really "do" Twitter. We prefer to spend our time either writing up substantive replies (like this one) or actually getting work done. I suppose we might have to cave in on this, though, given how everyone seems to use NETROCENTRIC TWITTERFACEBOOK and whatnot these days. Sigh.
As for suggestions... well, I'll remind people of this section from our FAQ
A point of clarification is perhaps required. While Carpe Fulgur, as a rule, does not cut content as we respect the authors of the works we localize (and the fans who then enjoy the our work and through us the author's), there are certain kinds of content Carpe Fulgur simply will not release. This includes explicit scenes of sexual conduct.
As a general guideline: Carpe Fulgur will not release a product that would exceed a rating of "M" from the ESRB, even if that title is not rated by that organization. This is slightly problematic as many PC titles in Japan include scenes of explicit sexual activity to boost sales (although our first project never did). Therefore, there may be titles which we otherwise greatly enjoy and wish to bring to the English-speaking world, but we would need to remove explicit scenes from the material in order to sell it without being branded as "smut peddlers"... or worse.
So: feel free to suggest works via mail or on the CF forums, but remember that if you suggest a title with explicit content to us and we like it otherwise, the explicit content will probably be removed in our localization (assuming the authors wish to work with us on hearing that we would need to remove said content to work on the title).
Generally, we're not really interested in "eroge" or other titles with erotic content in them simply because removing the erotic content often means gutting the games in general and having to do a lot of rewrites, and neither we nor the fans enjoy this.
We also do try to focus on games with engaging gameplay on top of an interesting story - that's why we were interested in Recettear to begin with. We probably won't go in much at all for "visual novels" (at least on the PC), because there isn't much actual gameplay involved and it's a much harder sell on the American PC market. (Plus we'd be competing with JAST and Mangagamer, as noted).
Our focus isn't quite
just "doujin" or indie games as well - if Square, for whatever reason, comes up to us and says "HAY WE WANT YOU TO LOCALIZE FINAL FANTASY XV FOR US DURF", well, we wouldn't exactly say no
We're starting with an indie game from a group that produces excellent software, and we'll always keep an ear to the ground of the Japanese indie scene for titles that deserve to come over, but if Recettear and Carpe Fulgur really take off our scope is potentially a bit wider than that.
Anyway, as far as self-publishing goes, I already have an idea on that front, but we'd like to see if we can get on an "actual" distribution network first before going the self-publish route. Thanks for the links anyway, though!