then im going to go guessing, i read the faq but it seems like there are different offers depending on the items on display. is there a way to atleast know what the costumers preferred price is?
And the fairy of the annoying little girl is really getting on my nerves i can't sell anything to her unless i give her the base price of the item..
The gist of it is, there are *Pin bonuses, and there are combo bonuses.
*Pin bonuses are given when you manage to hit close to what the customer was expecting to pay for an item. Doniazade has done some testing and found that for all customers, 104% will reliably give Near/JustPin bonuses. When you score no *Pin bonus you will get 10 exp, which is the lowest amount possible. If you get a NearPin, you will get 15 instead of 10, and if you get a JustPin you will get 30 instead of the base 10.
The main reason *Pin bonuses are good are that they give reputation, and each time a customer reputation "levels up", their budget doubles! If you never level up your relations with your customers, they will never afford the more expensive things!
In short, it is a good idea to price your items at 104% (70% when buying) unless you HAVE to make short-term money. High-priced items are worth roughly double (208% when selling, 110-140% when buying) and low-price items are worth roughly half (52% when selling, 35% when buying). Since most items are gotten for free (dungeons), or at discount from the market/guild, you're still making a hefty profit at 104%!Combo bonuses build up if your customer accepts your first offer. For as long as a customer doesn't have to refuse an offer, the combo bonus will grow by double each time, up to 128:
2->4->8->16->32->64->128
The combo bonus ends when you are refused (CURSE YOU, EURIA!) or your shop closes for that time slice.