I guess that's logical, too. I'm a "hardcore gamer", if people who are really into cute Japanese games starring and about girls counts as whatever that label means. I spend a good portion of my income on video games.
Speaking of this sort of thing. One reason I think there's such a big audience for jRPGs on the PC, is that the average American anime fan today hardly buys anime and downloads fansubs. In fact that's a part of the reason the industry is in trouble, nobody is buying anime. Anime fans tend to use the PC a lot, get their anime from fansubs, and hardly buy anime either because they don't have much income or because of habit. And are used to getting anime in 720p+ with fancy sub fonts on day one from a fast torrent tracker.
However, those same anime fans who download the fansubs, also seem to tend to spend a lot of money on Japanese video games. Like jRPGs. Meaning that is what their anime money goes to. While a lot of them are also discovering Touhou and doujinshi gaming, or other Japanese PC gaming, most of them pirate games on the PC because it is difficult to buy Touhou and other Doujin games.There's a particular culture of piracy to the anime culture. Where most anime fans, are, in reality, PC gamers. But don't see themselves as such because of difference with other PC gamers. Anime fans spend a lot of their entertainment time on the PC. Buy Japanese games for consoles. Pirate Japanese games through emulation via the PC. And pirate anime via fansubs. And pirate doujinshi like Visual Novels and Touhou.
These aren't people who refuse to pay. And usually these folks will buy the "next new jRPG" or whatever. It's just difficult for most of them to bother making purchases. They want to watch new anime on the PC with good resolution and subs, but their best way of doing that is streaming sites and torrents. They want to play Japanese games on the PC, but most of them aren't aware of the ones that do exist, and a lot of which that do, are difficult to buy(like importing Touhou games).
I'm with Gabe Newell, piracy is a "service problem" in his words. Anime and manga distribution hasn't kept with the times. And delays in localization, bad localization(like censorship), and poor and behind the times distribution is keeping interest in purchasing anime and manga stagnating. Same with emulation. People want to play these games on their computer, but it is easier to download roms from the internet than legally extracting them themselves.
Underneath the trends of piracy, leaves a huge audience with a disposable income for things like jRPGs on the PC who would often likely prefer to play via the PC if given the chance. And would definitely buy more anime, manga, and Japanese video games with more services like Steam.
I obviously don't know because I wasn't ever a part of this group don't look at me don't look at me.
I think the success of Recettear already shows a piece of this trend. Recettear was cheap, reasonably priced, easy to purchase, and not dubbed or overly localized, and lots of people bought it.
I needed a Japanese PS2 and a PS3 because I wanted to play Japanese games and if I stuck to PC all I would get from Japan is prawn
Shhhhh, don't talk about the evil elephant in the room!