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Messages - TGJudgement

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1
Recettear: An Item Shop's Tale / Re: The quickest purchase ever
« on: September 04, 2010, 01:30:38 PM »
I must now force all my friends/family/Anyone I know/Anyone I don't know  to purchase this game!

Everyone!, Do the same!

You see,I had a friend pre-purchase recettear for me cause my virtual CC card was busted.
Now he owns a copy,courtesy of yours truly...But now,I wonder...

Did I force him to purchase this,or was >I< the one (willingly)forced to purchase it?@@

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Recettear: An Item Shop's Tale / Re: Problem with Intro/Menu screen
« on: September 04, 2010, 01:02:22 PM »
I believe it is, at least for now, a factor of size. We're not large or popular enough to attract more than, well, normal people. (Otherwise SpaceDrake and BlondRobin would have to add forum administration and community relations on top of their existing jobs. I would not envy them if so: community relations people have to be trained to, quite possibly, eat bees.)

Well,I didn't make it clear,but yes,I also believe that is mostly a factor of size.If it gets bigger tho,I guess it comes with the territory.But I guess I should still be hopeful...(And spacedrake/BloodRobin could delegate that job to someone else,I guess...would still massively suck for that person though,no doubt there)

And sometimes people just lose it, for brief moments. Maybe a bad day, or just a not so good day, and something someone says is read the wrong way, and something snaps. Otherwise intelligent and rational people do this; I'd like to say I don't do this now, but I definitely did it before. (Now, I just wander off to cool down.) Except the angry rage posts remain on the boards until deleted, and even then they remain in our memories, tainting further conversation.

For me,what the person does after the fact really sets how I perceive said person.Yes,caps locking is very annoying,and usually makes me skim over it,if not flat out skip the entire post.But if said person at the very least changes his attitude,I may even end up completely forgetting his ragepost.
It comes down to learning.And I think it's good it sticks on your memory in my opinion,as I believe it shapes how you approach this again,and not "taint it",as you put it.

Besides, I've found that the real firestarters aren't the rageposts, but the snarky ones. It's very difficult to try to be clever on the Internet without offending someone inadvertantly. For example, the statement about the "collective intelligence of the Internet", which actually hit a little too close to myself.

What you might see as a snarky remark,it might actually be a normal side comment,specially on a place like the internet where tone,facial expressions and body language are very hard (sometimes impossible) to convey at all.Language barrier is another for me,so it doesn't help.

I should clarify that I'm usually quite happy to answer questions, and when I'm not I simply don't answer or post.

Well,I only got the same mindset later,probably when I only started to hang out with like-minded people that politely asked and thanked,instead of demanding and then just running off into whatever...

People who actively look for a FAQ outside of idle reading material are often looking for an answer to Something Going Wrong, and they would like some way to Make It Not Go Wrong Anymore. A FAQ will not stop the ones frustrated enough to want to vent from asking questions anyway, but it might ease the ones from those not quite so annoyed.

Now you're assuming I said it was worthless doing it,which I did not,implied or otherwise,say.Hell,I even just suggested a place to slap the F.A.Q. into.What I did say (in a very contrived way,I guess) is what you just said yourself:It's not a fix-all,cure all panacea,and a lot of people are still gonna miss it.25% would still be a good number tho...

Anyways,I'll leave it at that.My suggestions still stand,and if no one wants to comment on them,then whatever.

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Recettear: An Item Shop's Tale / Re: Which service from which to buy?
« on: September 04, 2010, 04:13:36 AM »
I like the automatic patches/updates too, although some games/services are better about that than others. It's just nice to know without even checking that I'm always playing the latest version, and can easily see right before I run it if there's any new optional DLC for a game.

This is true with most games,but sometimes (and for various reasons),the games do stay out of date and will require manual patches/workarounds to update it.

4
Recettear: An Item Shop's Tale / Re: Problem with Intro/Menu screen
« on: September 04, 2010, 04:09:21 AM »
(...)although my problem was more related to the uncommon placement of a FAQ buried in the steamapps directory,(...)

It is actually very common for games to have their F.A.Q.s/manuals on the main directory,since most of them are just copy-paste of the retail files.But it is still a pain to find it for the unitiated since that,with steam,you have to dive through the files to find their game install path.

Maybe you're right about collective intelligence or attention spans, but I prefer to think everyone here is capable of being intelligent, focused individuals. Whether they act like it or not has to do with a million other factors.

Thankfully,these forums so far seem to be harboring the good kind of people,who can keep a good discussion without going caps lock raging when things don't go their way.We do have the tendency to go a bit off-topic, but that's not really a problem in my opinion.
I just hope it stays that way...

My MMOG of choice is City of Heroes, so I'm used to answering repeated frequent questions. I might not be able to do polite and friendly, but at least I can be helpful, if terse.

Yeah,I used to post on the forums of a certain server of a certain game,and let me tell you,helping people who can barely construct a sentence (or understand one) can be a real exercise in patience...and that was just the forums!

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Recettear: An Item Shop's Tale / Re: Problem with Intro/Menu screen
« on: September 03, 2010, 05:07:19 PM »
I think your statement is a pretty wild jump to conclusions, and very unnecessary. Has there ever been a poll to estimate the collective intelligence of the internet, or does that come from some entirely personal idea of global stupidity that has nothing to do with this conversation? I think people here need to be a little more open to others trying to help or asking a simple question. It doesn't matter how easy the answer is, or if an idea won't reduce 'obvious' questions by a certain percentage. Am I really on the forums created to discuss the game and ways to make it more successful? The general attitude of some of these responses seems to discourage that.

Yes,it was a bit of a generalization,but it was directed at a particular comment (that you also quoted),so it was only as unnecessary as most of the other comments on this thread...although on second thought,maybe It would've been more appropriate to say "attention spans".
As for being "open to others in trying to help",well..I'm pretty sure you noticed I helped you without giving you crap or anything like that,so I'm not sure if this is aimed at me or not...

I'm sorry if you thought this was a thinly veiled attack at you,because it wasn't.Right now,some parts of the game are indeed obscured,and the F.A.Q. is pretty much in a place that almost no one goes to,so missing it is no big deal.



A way to keep the F.A.Q. a bit more in prominence, in my opinion, would be to stick it on a new "support" section.At least people would know where to go to read it.

The F.A.Q will be in the Manual folder inside the Recettear directory.
(lol...missed this one earlier)

hmmm...an .htm file...
Well,most games have .pdf file links on their store pages (and a few on the right click,even),so I guess if CF has time to burn on making a .pdf (or can make the htm file work as one of those manuals),that could be a route they could take...

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Recettear: An Item Shop's Tale / Re: Problem with Intro/Menu screen
« on: September 03, 2010, 04:38:13 AM »
Thank you again TGJ for your help. ;D Just needed a little nudge in the right direction. Very fun game so far.

You're welcome.

I think the custom.exe thing, or at least the ZXCV keys thing, needs to be emphasized up top in bold or something. I see a lot of questions about it in various places, like the Steam forums.

The next most frequently-requested answer is that you can exit the dungeon at every five levels.

After that, probably a general catch-all for how Carpe Fulgur is not responsible for the code, and EGS is busy with Territoire.

If you think that'll reduce the number of obvious questions by more than 15-20%,then you're vastly overestimating the collective intelligence of the internet.

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Recettear: An Item Shop's Tale / Re: Problem with Intro/Menu screen
« on: September 02, 2010, 11:57:33 AM »
And who cares if he didn't read the FAQ!

I dunno,but SpaceDrake seems pretty saddened that this poor fellow didn't read the F.A.Q.
(lol)
This is a support thread and we are supposed to help.  >:(

Hmmm...hello?The guy has been helped...I helped him right on the second post...
..or is there something else to help him on?>>

8
General Discussion / Re: Territoire
« on: September 02, 2010, 11:53:34 AM »
I (think I) have the game now...

Now how do I play?  ::)

Good question...

Game looks pretty,but the moonspeak leaves me wondering what's going on...(well,durr)

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Recettear: An Item Shop's Tale / Re: Problem with Intro/Menu screen
« on: September 02, 2010, 09:56:31 AM »
We added this to the FAQ for a reason. ;.;

You mean that thing that no one ever,ever reads?:P

The controls ARE somewhat different from what I'm used to. It took me a little time to figure them out myself. Maybe you should put up a note somewhere so people know instantly what to press? .w.

You can rebound the keys,ya know...although the way it rebinds it's a bit of a pain,if you ask me.Also,some keys refuse to be set.

Steam does prompt you if you want to start the configuration utility or the game itself,(...)

lol.Already forgot about this.Yes...yes it does.

10
Recettear: An Item Shop's Tale / Re: Netbook support?
« on: September 02, 2010, 08:27:43 AM »
Yeap,I tried it when I was out of the country visiting a friend to get him to try the demo out.
It worked,but it felt like it was on bullet time 24/7...
...I found it hilarious,to be honest.

11
Recettear: An Item Shop's Tale / Re: Problem with Intro/Menu screen
« on: September 02, 2010, 01:08:59 AM »
have you tried setting your keys on the config.exe?Right click/launch config tool on recette's entry on steam if you haven't.

Otherwise,I got no clue.

12
Not a bad idea to stagger these features anyway. Sales slow down, you go "Hay we're adding achievements and to celebrate you can buy it for $15 this weekend only!!". Then roll in piles of money.

Ya know that the deeper the discount is,the higher the buy rate,right?

50% off and watch the money flow in!

I want to play the Demo but my internet connection downloads 6.9mb and says it's done...

Sounds like an unstable connection problem or somesuch between you and the server where the file is located.My japanophile friend has that problem frequently with some stuff he DLs of JP sites.

13
More people buy cheap priced games than dearer games?

My huge collection of 2€ sale price games pretty much agrees with that.

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Really? Hm. I know that on Garry's blog (creator of Garry's Mod) he posted all sorts of sales statistics. They were something ridiculous too, several hundred thousand. Of course, the NDA could be pretty recent.

Like I said,almost always.I guess garry's mod is the exception that proves the rule. :P
Although I suspect it was pretty much valve allowing them to post sales data for that particular sale.They were interesting stats in my opinion,since it shows how profitable sales can be.

If the numbers for "top seller" on Steam are by dollars and not by numbers of copies sold,  does anyone else find it kind of surreal that Recettear is not only consistently outselling Civ V, but is doing so at a 2.5 to 1 ratio?

Not to nitpick,since it's probably what you meant,but it's by profit,so in euros,it's pretty much outselling Civ V by 3.7.

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Sadly,since valve almost always NDA's the sales data,we'll very prolly never know...
But to put it a slightly bit more into perspective,the top sellers list is actually not set by the number of sales,but by profit made.

Pretty much what I said regarding this on another post.This NDA will pretty much make your question unanswerable.


Unless you can settle with "A LOT!" for an answer.

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