There are some cases where Piracy can be (at least partially) justified:
* The game is "abandonware"
A few more less justifiable and common justifications:
* The game has no demo availible to try, and costs an obscene amount (so in order to try before oyu buy, you'd *have* to pirate)
* The game is by Ubisoft, and has the worst DRM in the world (Well then, buy the legal copy, then get a crack or something

)
And then the classicly pointless one:
* The big company won't care, its "only" one sale
If you notice, Recettear doesn't match up with ANY of those criteria. The game is actively supported, there is a demo, and the game is cheap. There's no DRM, and its also a small indie company.
Pirating Recettear is quite possibly the *worst* thing you could pirate, and then claim that it was justified. It just doesn't add up.
Sure, if you tried to justify pirating Starcraft 2, or Windows 3.1, or Assassin's Creed 2... I could understand why you did it.
Pirating Recettear.. now thats just EVIL.
EDIT: And just for the record, I did use to be a pirating scumbag (like virtually every short-of-money teen with broadband, lol)
Now that I have a stable income (or, to be precise, *any* income at all), I have bought all the ones I gained lasting enjoyment from, and I encourage everyone else to do the same.
In the case of indie game companies, they, more than any other, need the cash. The sales from this game aren't going towards making some rich exec's mansion, they're going towards making sure this guy doesn't have to live in a cardboard box... Do you seriously want to live with the fact that you being a pirating scumbag might mean this guy has to go without food for a day? DO YOU?